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12 Gangsters Blue Orange Board Game12 Gangsters Blue Orange Board Game

12 Gangsters

£12.99

Your 12 gangsters must participate in 12 heists in order to prove themselves to the Boss.

Your gangster cannot steal more money than the Boss! It is up to you to send out the right gangster at the right time. The more money your gangsters collect, the happier the Boss will be…

What’s in the box?

  • Boss token
  • 72 gangster cards

How to play:

All the players, including the Boss, choose a gangster to play from those in their hand. Players then reveal their chosen gangsters by placing their cards down on the table, face up, at the same time. All the gangsters are compared with the gangster chosen by the Boss. Three outcomes are possible:

  • Your gangster has chosen to steal less than the Boss’ and so the heist is successful. Place your gangster card face up in front of you.
  • Your gangster wants to steal more than the Boss’, they are stopped. Place your gangster card face down in front of you.
  • Your gangster wants to steal the same amount as the Boss’ gangster and is successful. Place your gangster card face up in front of you. Consequently, the Boss’ gangster doesn’t manage to steal any money. The Boss must place their gangster face down in front of them.

The gangsters chosen by the Boss always manage to steal money EXCEPT when another player’s gangster tries to steal the same amount. The Boss token is passed to the next player in a clockwise direction and the next round starts.

The game ends at the end of the 12th round (or 10th for 5 players) when all your gangsters have participated in a heist. Add together the total money won from your heists (all face up cards): the player with the most money wins!

Bonus!

12 Gangsters reinforces social play, problem solving and maths skills.

animix park blue orange card game

Animix Park

£12.99

Welcome to Animix Park! Try to score the most points by keeping the right mix of animals. Each type of animal scores points differently, so plan ahead to make sure the cards you keep and the cards you play are the perfect mix to win the game!

What’s in the box?

  • 80 animal cards
  • 30 mountain tokens

How to play:

Score the most points by playing the best mix of animals.

The last player to have petted an animal starts. Players take turns in a clockwise direction. On your turn, you complete one of two actions:

  • Choose an animal from the cards in your hand and place it face down in front of you. At any time, you can look at the cards that you have placed.
  • Take an animal card from the grid and place it face down in front of you. You must then choose an animal from the cards in your hand to place, face up, in the space left by the animal you just took. Place a mountain token from the pile on top of the animal that you moved to the grid. This token locks the animal in so it can no longer be taken.

The game ends when all players have no cards left in their hands. All the cards which are face down in front of a player are flipped face up. For every species, the player with the largest number of animals in that species wins the corresponding points.

Battle Sheep Family Board Game

Battle Sheep

£24.99

Opposing sheep herds go head to fluffy head in a strategy game the whole family will love!

Plan your moves carefully to occupy the most pastures and fence out your foe. A different playing board is assembled before every game, making the game full of new challenges every time you play!

What’s in the box?

  • 16 pasture tiles
  • 64 sheep tokens

How to play:

On your turn, move any stack of your own sheep by splitting the stack into two parts, moving the top part of the stack in a straight line as far as it can go before hitting another sheep or the border. You must leave at least one sheep on the space on which the original stack was standing.

Play continues with each player moving by splitting any of their stacks and moving the new stack to a new pasture. A stack is blocked when it is surrounded by opponents’ pieces or the edge and can no longer be split and moved.

When all your sheep are blocked, you no longer continue playing. The game ends when no player can move. The player who succeeds in controlling the most pasture land (the most tiles) wins!

Bonus!

Battle Sheep reinforces focus and attention, problem-solving and visual perception.

cloud city blue orange strategy board game

Cloud City

£24.99

The city is kickstarting one of its most exciting projects with buildings so high that they rise above the clouds. As an architect, put together the most ambitious project than your rivals. Using your models, see what your project will look like from above the clouds to earn the most votes from the City Council!

What’s in the box?

  • 96 buildings
  • 93 walkways
  • 48 cloud tiles
  • 10 special request cards

How to play:

The game is played in 8 rounds starting with the player who has the starting tile number 1. Gameplay continues clockwise. On your turn, carry out the following actions in order:

  • Expand the base of your city – choose a cloud tile from your hand and add it to your city face up in front of you.
  • Choose and place buildings – on all cloud tiles there are two building locations. Each location is represented by a space that is the colour of the building that should be placed on it. Take the two buildings you need from the box and place these on their corresponding locations.
  • Build walkways – walkways will allow you to connect your buildings and will win you council votes. If a connection between two buildings of the same height is possible once your buildings have been placed on your cloud tile, you can take the corresponding walkway and place it across
    the two buildings.
  • Draw a cloud tile – draw a new cloud tile so that you always have three in hand.

When all players have built their 3 x 3 city model, votes can be counted. Add together the council votes for each walkway built in your city, based on their length. The value of each walkway is marked on it. The player with the most council votes wins the game!

 

 

ColleXion Blue Orange Strategy Board GameColleXion Blue Orange Strategy Board Game

ColleXion

£17.49

Collect polygons to create sets which will win you points.

Seems easy? Well, watch out! All the pieces you collect that aren’t part of a set will lose you points at the end of the game! Don’t be too greedy and make sure to keep an eye on your opponents’ pieces!

What’s in the box?

  • 80 polygons
  • 12 score tokens
  • 12 power tokens

How to play:

Turns are divided into three stages:

  1. Pick one or more polygons from the game space: you must take a minimum of one accessible polygon from those in the game space.
  2. Add the chosen polygon(s) to your collection: add the polygons you picked on your turn to your collection. A collection corresponds to all your polygons that have not yet made up a set.
  3. Complete one or more sets: once you have added the polygon(s) to your collection, if you have one or more sets you must submit them all.

Each time a colour set is discarded, take one score token found at the top of the matching colour pile. Each time a shape set is discarded, take a score token from the smallest pile. If there are several piles of the smallest size, choose which one to pick from.

On your turn, you can use one and only one of your 3 power tokens to give yourself an
edge. Each power can only be used once. At the end of the game, turn over all your unused Power tokens. You will get a bonus point for each one.

The game can end in two ways:

  1. There are no more bonus tokens at the end of a player’s turn. Turns stop so that each player has played the same number of times. During this last turn, as an exceptional rule, it is not required to take the minimum one polygon. You can complete one or more sets or use a power token.
  2. There are no more polygons. The round must be completed so that each player has played the same number of times.

The player with the highest score wins!

Bonus!

ColleXion reinforces maths and problem solving skills.

cross clues blue orange party gamecross clues blue orange party game

Cross Clues

£12.99

Cooperate to connect and win!

Can you come up with a clue that is a cross between “Bear” and “Doctor”? Got one? Then say it out loud to the other players and hope they can figure out which two code words you crossed to make your clue!

Consider your clues carefully and think as a team to fill in as much of the grid as you can! With thousands of combinations of code words, this party game guarantees endless fun!

What’s in the box?

  • Ten axis tiles
  • 25 clue cards
  • 50 code word cards
  • One five-minute timer

How to play:

Each player draws one clue card from the pile, without revealing it to the other players.

Clue cards have coordinates on them that represent a unique crossing of two of the code words laid out during setup (row and column). You must try to come up with a single word that best combines both of the code words listed on your clue card.

There is no turn order. If a player is ready, then they may give their clue.

All other team members work together to intercept the clue. If they guess the coordinates correctly, that player places their card in its location in the grid facing up. If they guess incorrectly, the clue card is placed to the side of the table without revealing its coordinates.

Keep drawing cards until the pile is empty and players have no cards left (or the timer runs out!)

Players then count the number of clue cards correctly placed in the grid and use the scoring table to determine their final grade!

Will you get a perfect score and show you’re telepathically linked?

Dr Eureka Childrens Board Game

Dr. Eureka

£23.99

The brilliant Dr. Eureka has important experiments for you to complete!

Mix your molecules from tube to tube without touching them, to match the scientific formula. Move your molecules faster than your competitors to prove you are the smartest scientist in the lab!

What’s in the box?

  • 12 test tubes
  • 24 balls (8 red, 8 purple, 8 green)
  • 54 challenge cards

How to play:

It’s madness in the lab! Take on the role of one of Dr. Eureka’s apprentice scientists, and race to be the first to create the correct combination of balls in the order shown on the challenge card.

You’ll start with three tubes, each with two balls of the same colour. Shuffle the challenge cards and then reveal the top card. All scientists play at the same time!

Race to recreate the pattern. To do this you’ll transfer the balls from one tube to the other, without touching the balls with your hands or letting them fall from the tubes. Shout Dr. Eureka when you think you’ve got it!

The first one to collect 5 cards wins!

Bonus!

Dr. Eureka reinforces fine motor skills, focus and attention, problem solving, processing speed and visual perception.

Dragomino Blue Orange Children's Board GameDragomino Blue Orange Children's Board Game

Dragomino

£17.49

The Kingdomino family is expanding with Dragomino, a version for children! Explore Dragomino’s land to find the precious Dragon Eggs!

Your big moment has arrived. As an up-and-coming dragon trainer, you have the chance to travel to a mysterious island and build an elite group of dragons. But you are not the only one sent there…

Discover the most dragons to become the greatest dragon trainer in Dragomino!

What’s in the box?

  • Four starting dominos
  • Mummy dragon piece
  • 28 exploration dominos
  • 69 egg tokens

How to play:

On your turn, you must do the following in order:

  1. Visit places: choose one of the available dominoes on the table.
  2. Show your discoveries: place this new domino next to your starting domino so that they touch on at least one side. Your exploration zone now includes the new domino. Once the domino has been put down, new connections are created. For every domino square touching another square, if the landscapes are the same type, take a corresponding egg token for that landscape and see what is hiding on the other side. Each dragon is worth one point!

Once all the players have carried out these steps, turn over the remaining dominoes. Take
four new dominoes from the box and place these in the centre of the table, face-up.

The game ends once all the dominoes from the game have been played. Players win 1 point per baby dragon they have discovered. The player with the Mummy Dragon wins 1 bonus point.

Most points to win!

Bonus!

Dragomino reinforces visual perception and problem-solving.

Once you have conquered Dragomino, you’re ready for Kingdomino!

Dragon's Cave Family Board GameDragon's Cave Family Board Game

Dragon’s Cave

£17.49

Lured by a precious treasure, you are brave dwarves venturing into the dragon’s cave, gathering gold coins on your way.

Pick each step forward carefully, if the dragon predicts your next move on the path, you will move backward and risk losing some coins!

What’s in the box?

  • One board
  • One dragon
  • Four dwarves
  • 44 gold coins
  • Four treasure chests
  • Four money bags
  • 24 cards

How to play:

One player is the dragon, the other players are the dwarves. The Dwarves try to move forward along the path by secretly choosing cards which they place in front of them, face-down. The player in control of the Dragon then places the Dragon on one of the five squares in its lair.

  • Reveal your cards! If you have picked a different square from the one the Dragon is on, move your Dwarf to the first square of this colour situated in front of your Dwarf. Take as many gold coins from the Dragon’s Treasure as is shown on your square.
  • If you pick the same square as the Dragon, then you are are scared and have to move back! You don’t get any gold coins.
  • If you picked the chest card you don’t move their Dwarf. You’re safe from the dragon during this round of the game.

The game ends at the end of a round where at least one player has managed to reach the dragon’s lair. Count up your gold coins – if you have the most you win!

Bonus!

Dragon’s Cave reinforces social play and guessing skills.

Gobblers Family Mix Family Board GameGobblers Family Mix Family Game

Gobblers Family Mix

£24.99

The Gobblers have had a baby and the whole family are ready to play!

Test your memory and appetite for laughs with this easy to learn game of strategy. The mums hide the teenagers, the teenagers hide the babies but beware of the great-aunt and great-uncle who are the king and queen of mix-ups…

What’s in the box?

  • Four Big Gobblers
  • Three Middle sized Gobblers
  • Three Small Gobblers
  • 42 “Wanted Poster” cards

How to play:

Once set up has been completed and there are only three Goblets (I hope you were paying attention when they were stacked!) turn over the top card from the ‘Wanted Poster’ deck.

All players must simultaneously try to find the same missing family member who appears on the ‘Wanted Poster’ card, as well as indicating where they are found.

If you think you know where it is, announce which pile and the character’s age and colour. This is then checked.

  • If you’re correct, you win the card.
  • If not, you lose a card from your pile and the other players continue without you.

Once a card has been won, a new round starts. The first player to collect 5 cards wins this game of hide and seek!

Bonus!

Gobblers Family Mix reinforces memory, processing speed and problem solving skills. There is also a ‘Great-Aunt’ variation to change the game!

Kingdomino Family Board GameKingdomino Family Board Game

Kingdomino

£17.99

In the best-selling family classic, you are a king seeking new lands to expand your kingdom. This majestic twist on a popular classic will have you seeking to build the most impressive kingdom by connecting your dominos wisely.

But be careful, other kings will try and claim these profitable lands too!

Kingdomino was crowned “Game of the Year” in 2017!

What’s in the box?

  • Four starting tiles
  • Four 3D castles
  • 48 dominoes
  • Eight wooden Kings in four colours

How to play:

The object of the game is to build a 5 x 5 grid by connecting your dominos with matching terrains. There are six different terrains, including: wheat fields, lakes and forests.

Each turn, connect a new domino to your existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The order of who picks their domino first depends on which tile was previously chosen. The higher number tiles will have more crowns, but will mean you pick last in the next turn!

To score, you’ll need to make sure you have crowns in your terrains. Multiply the numbers of matching terrains by the number of crowns to find out your score!

When you have completed your 5 x 5 grid, or you can’t place your final tile, the game ends. Highest score wins and rules the kingdom!

Bonus!
Kingdomino reinforces focus and attention, maths and visual perception skills. There are additional rules for added challenges, including a 2 player variant.

Print and Play.

Kingdomino Age of Giants Family Board Game

Kingdomino – Age of Giants

£17.49

Watch out! The Giants are charging down the mountains! They too want their share of the kingdoms under construction… and it’s going to cost you!

Kingdomino: Age of Giants is an expansion to the Spiel des Jahres 2017 winner Kingdomino.

What’s in the box?

  • 3D castle
  • A distribution tower
  • Two brown wooden Kings
  • A starting tile
  • 29 dominoes
  • Six “Giant” meeples
  • Score pad

How to play:

This expansion adds dominoes, giant tokens, challenge tiles, and allows a fifth player to join either Kingdomino or Queendomino. You also get a handy tile dispenser!

Dominoes with letters make a giant appear: If you add this tile to your kingdom, you must take a giant meeple and pick a crown for the giant to cover. At the end of the game, a crown covered by a giant does not score.

Dominoes numbered 49 to 54 have footsteps: When you add this tile to your kingdom, you get to banish one of your giants to one of your opponents! They’ll get to pick which crown to cover.

Quests: At the beginning of each game, two of the 17 tiles are randomly drawn and uncovered for all to see. Each tile shows a specific way to score bonus point at the end of a game. The additional rules in Kingdomino won’t apply with these new quests!

Bonus!

A copy of Kingdomino is required to play.

Kingdomino Duel Family Board GameKingdomino Duel Family Board Game

Kingdomino Duel

£12.99

Roll the dice, create your domino and watch your kingdom grow!

Domino by domino fill in your map while entrusting the territories of your kingdom to loyal nobles. Use the power of the wizards to cast spells and strengthen your domain!

In this head to head battle, will you be crowned King?

What’s in the box?

  • Four domino dice
  • 1 double-side scorepad
  • 2 pencils

How to play:

Kingdomino Duel is a completely independent game which preserves the essence of the acclaimed original Kingdomino.

Kingdoms are made up of domains, which are groups of identical coats of arms, connected either horizontally or vertically. Domains score points at the end of the game equal to the number of nobles (crosses) in that domain multiplied by the number of its coats of arms.

Player A rolls all four dice and picks one. Player B gets to choose two, and then Player A takes the remaining die. Your two dice form your domino – now you need to draw it on your kingdom!

Each time a coat of arms without a cross is added to a kingdom, fill in a square in the spellbook corresponding to that symbol. If you’re the first person to fill in a coat of arms, you get to use that wizard power!

As in Kingdomino, you’ll need the nobles to score!

Once you have filled in your grid, or cannot add any more dominos, total up your points. Highest score wins!

Bonus!

Kingdomino Duel reinforces problem solving, visual perception and maths skills.

Kitty Bitty Children's Board GameKitty Bitty Children's Board Game

Kitty Bitty

£24.99

It’s nap time for the itty-bitty kitties, but they just want to play!

Help them jump, bat the yarn balls around and race to the basket without catching a look from the watchful eyes of the mommy cats. The fun never stops in this adorable memory game!

What’s in the box?

  • Four kittens
  • Nine mommy cats with 18 eyes
  • One basket
  • 10 yarn balls
  • Two coloured dice

How to play:

Place two eyes in every mommy cat so that each has a blank eye and an eye with a kitten printed on the bottom. Mix up the mommy cats so no one remembers where the eyes are. Arrange the basket and yarn balls in a circle around the mommy cats.

On your turn, roll the dice and look at the colours on the top faces. Find the mommy cat with the two colours that match the dice and pick one of her eyes to lift.

  • If the eye has a kitten on the bottom, you have been caught!
  • If the eye is blank on the bottom, the Mommy Cat didn’t see your kitten and it can jump to the next yarn ball. You then take another turn and continue until your kitten is caught.

The first Kitten to jump on all 10 yarn balls and make it back to the basket wins!

Bonus!

Kitty Kitty reinforces memory skills and visual perception.

meeple land

Meeple Land

£39.99

Roll up, roll up! Build the most renowned amusement park of all time! Offer the best rides and services to ensure all your customers have a fun time. Unsatisfied customers will cost you…

What’s in the box?

  • Four individual plot boards
  • One parking lot board
  • Four plot extension tiles
  • Four extra park entrances
  • 101 attraction/service tiles
  • 17 bus tiles
  • 124 visitor meeples
  • One park tickets token
  • One round marker
  • 52 coins
  • Four player park entrances
  • One scorecard notebook

How to play:

The game is played in four rounds made up of several turns. On your turn:

  • Buy a tile: you must choose and buy one of the central market tiles. This can be an attraction, a service, a plot extension or a park entrance.
  • Advertise: you can buy an advertisement for the price indicated on the tile. You will receive the visitors indicated on the advertisement.
  • Pass: if you cannot buy a tile, or do not wish to on your turn, you must pass. Once you pass, you cannot carry out an action until the end of the round.

The round ends once all players have passed and collected a bus card.

At the end of the round you will:

  • Welcome visitors: place the Meeples from your bus card to your park entrance(s) and discard the bus card. Visitors at the entrance(s) can then be placed on any free space that matches their colour.
  • Receive revenue: each visitor inside the park earns you $1 and visitors on the special spaces each you $1 more.
  • Determine the first player: the player with the least money becomes the first player of the next round.
  • Place the new buses: complete the parking lot board by drawing new buses so that there are as many buses as players plus one.

The game ends at the end of the 4th round. Players then use their scorecard to calculate their total reputation points and the player with the highest amount wins!