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Q-bitz Junior Children's Board GameQ-bitz Junior Children's Board Game

Q-bitz Junior

The perfect introduction to Q-bitz, with sets of four cubes and 60 pattern cards. Players race to recreate the pattern with their cubes – fastest player wins the card!

A fun way to introduce your child to pattern matching, spatial reasoning and problem solving.

What’s in the box?

  • Four sets of four wooden cubes
  • Four wooden trays
  • 60 cards
  • Parent Guide

How to play:

There are lots of ways you can play Q-bitz Junior at home. This example has you playing each round three times, the player with the most card wins!

Round One
Turn over a pattern card and race to recreate the pattern with your set of cubes. If you’re the first to complete the card, shout ‘Q-bitz!’ and collect the card.

Round Two
Reveal the top card. Players roll all of their cubes on the table like dice and use the cubes as rolled to recreate the pattern. If you’re the first to complete the card, shout ‘Q-bitz!’ and collect the card.

Bonus!

The parent guide offers extending learning opportunities for understanding patterns, sorting, observation and memory.

Qwirkle 5 million box

Qwirkle

5 million copies sold worldwide!

Mix, match, score and win! A simple game of quick thinking and tactical manoeuvres. Match colours and shapes in a row or column to score points!

If you love tile laying games, you’ll love Qwirkle. It’s like Scrabble, but with shapes and colours. Quick to learn and quick to play, Qwirkle is a must-have for your next family game night.

What’s in the box?

  • 108 tiles
  • A drawbag

How to play:

On your turn, you complete three actions:

1. Place one or more tiles.
You can play multiple tiles on your turn as long as all tiles played are the same colour or the same shape and are placed in the same line.

2. Count up your score!
One point is scored for each tile in a line that you create or add to. A single tile can score two points if it is part of two lines. Whenever you complete a line of all 6 colours or shapes, this is a Qwirkle! A Qwirkle scores 12 points, six for the tiles in the lines and six bonus points! You’ll be aiming for as many Qwirkles as possible to score big.

3. Draw tiles from the bag back to 6 tiles.

When there are no more tiles to draw, play continues as before, and the first player to run out of tiles scores six bonus points and ends the game.

Highest score wins!

Bonus!

Qwirkle reinforces problem-solving and strategic thinking.

Qwirkle Bonus Pack

A must-have for all Qwirkle fanatics! This bonus pack contains wooden tile racks making it easier to secretly strategise your moves, plus a Qwirkle scoring pad and pencil. The fun never stops!

Qwirkle has now sold over 4 million copies worldwide, it’s the perfect time to compliment your game with the bonus pack!

A copy of Qwirkle is required to play.

What’s in the box?

  • One scoring pad
  • One pencil
  • Four wooden tile racks

Qwirkle Collector’s Edition

Obsessed with Qwirkle? Us too! This sleek collector’s edition is everything you love about the original 4 million selling game – now in a tin! With new tiles, four wooden racks and a scoring pad and pencil, the fun never stops!

What’s in the box?

  • 108 acrylic tiles
  • A drawbag
  • One scoring pad
  • One pencil
  • Four wooden tile racks

How to play:

Each player on their turn completes three actions:

  1. Place tiles
    Players can play one or more tiles as long as they are the same colour or the same shape and positioned in the same line.
  2. Calculate your score
    One point is scored for each tile in a line that a player creates or adds to. If a player completes a line of 6 colours or shapes they get a Qwirkle – scoring 12 points.
  3. Draw tiles

Players must always have 6 tiles on their rack.

If there are no more tiles to take from the bag, play continues and the first player to run out of tiles scores six bonus points and ends the game.

Highest score wins!

Bonus!

 Qwirkle encourages problem-solving, strategy and family fun!

Qwirkle Cubes Family Board GameQwirkle Cubes Family Board Game

Qwirkle Cubes

Qwirkle Cubes

Qwirkle is MindWare’s must-have game and it is easy to see why! Simple to learn, yet strategic and exciting to play, Qwirkle is a favourite of all ages. Qwirkle Cubes is the follow-up to one of the most awarded games of all time!

Qwirkle Cubes plays much like the original Qwirkle game – create rows and columns of matching colours or shapes to score the most points – but adds to the strategy because you can roll your cubes for more chances to play the exact shapes you want!

Complete a line of 6 tiles with no duplicate tiles to score a “Qwirkle!”

Roll to win!

What’s in the box?

  • 90 cubes
  • A draw bag

How to play:

On your turn:
1. If you would like to roll some of your cubes, then roll away!

2. Add cubes to centre pile.
When you play a cube, it has to either match the same colour as the row you want to add it to, or the same shape. Your cubes must be added to the same line, but they do not have to touch one another.

3. Tally up!
One point is scored for each cube in a line that you create or add to. A single cube can score two points if it is part of two lines. Whenever you complete a line of all 6 colours or shapes, this is a Qwirkle! A Qwirkle scores 12 points, six for the cubes in the lines and six bonus points.

4. Refill your hand up to 6 and reroll.

When there are no more cubes in the draw bag, play continues as before and if you are the first one to use all of your cubes, this ends the game and you score six bonus points.

Highest score wins!

Unlike in Qwirkle where your hand is kept hidden, all players will be able to see what you’ve got on your cubes!

Bonus!

Qwirkle Cubes reinforces problem solving and strategic thinking.

Qwirkle Rummy Card Game

Qwirkle Rummy

Qwirkle is MindWare’s must-have game and it is easy to see why! Simple to learn, yet strategic and exciting to play, Qwirkle is a favourite of all ages. When you combine the bestselling Qwirkle with the family favourite rummy – -Qwirkle Rummy is born!

Qwirkle Rummy is the fun family card game where players create sets by matching shapes or colours.

Any player can add to any set or switch cards in the sets, but the real payoff happens when a set of all 6 is completed and a Qwirkle is scored!

Mix, match, switch and win!

What’s in the box?

  • 108 playing cards

How to play:

On your turn:

1. Play cards.
On your turn you must play at least one card. You can start a new set, add to an existing set, or switch cards to make new sets. To add to an existing set, the cards you add must have the same attribute as all the cards in the existing set, and there cannot be duplicates. To switch cards around, add your card or cards to the play area and then rearrange, combining cards that are already in the play area with the cards you played. If you make a Qwirkle, take it out of the play area.

2. Draw to return your hand to 9 cards.

When the last card is drawn, each player gets one more turn. The player who drew the last card will have the last turn. The player with the most Qwirkles wins the game!

Bonus!

Qwirkle Rummy reinforces problem solving and strategic thinking. Qwirkle Rummy is great for on the go gaming.

Qwirkle Travel Family Board GameQwirkle Travel Family Board Game

Qwirkle Travel

Qwirkle is MindWare’s must-have game and it is easy to see why! Simple to learn, yet strategic and exciting to play, Qwirkle is a favourite of all ages. For on the go gaming, try Qwirkle Travel.

All your Qwirkle needs, but easier to pack! It’s the same brilliant game, now travel sized. Aim for a complete set of 6 to score a Qwirkle!

What’s in the box?

  • 108 tiles
  • A drawbag

How to play:

On your turn, you complete three actions:
1. Place one or more tiles.
You may play multiple tiles on your turn as long as all tiles played are the same colour or the same shape and are placed in the same line. You cannot play two tiles that are exactly the same.

2. Tally your score.
One point is scored for each tile in a line that you create or add to. A single tile can score two points if it is part of two lines. Whenever you complete a line of all 6 colours or shapes, this is a Qwirkle! A Qwirkle scores 12 points, six for the tiles in the lines and six bonus points.

3. Draw tiles from the bag to replenish your hand to six.

When there are no more tiles to draw, play continues as before, but players do not replenish their hands. The first player to run out of tiles scores six bonus points and ends the game. The player with the highest score wins!

Bonus!

Qwirkle Travel reinforces problem solving and strategic thinking.

It comes in a handy travel bag for on the go gaming.

seek a boo game box

Seek-a-Boo! Seek-and-Find

Can you find the dog?…. How about the banana?

The ‘seek and find’ memory game. Children peek under each ‘seek me’ circle looking for a match to the ‘find me’ circle. An engaging way to build kids vocabulary and improve memory skills.

Seek-a-boo has six colour-coded card categories that highlight: foods, toys, clothing and more for kids to enjoy!

What’s in the box?

  • Instructions
  • 36 Square ‘Find Me’ cards
  • 36 circle ‘Find Me’ cards

How to play:

Scatter the big round Seek Me cards on the floor.

Turn over a small square Find Me card and show it to the child. The child will then peek underneath the scattered card, looking for a match.

The aim is to match as many as possible!

Toddlers will love moving from circle to circle, peeking and seeking the fun and colourful images that teach them the names of animals, foods colours and so much more. Kids will build vocabulary, boost memory skills and most importantly, have fun!

Bonus!

An interactive parent guide provides further instructions for more ways to play!

sensy band

Sensy Band

Calm and focus the mind with the Sensy Band. Simply ‘slap’ on and off this textured band to calm busy minds and fidgeting hands.

  • A perfect travel gift
    • Great for tactile stimulation and busy hands
    • Lightweight and comfortable

Contains one Sensy Band.

Sensy Pop PacketSensy Pop

Sensy Pop

Pop the popper! Feel the textured border and push the ball through the silicone maze. The Sensy Pop provides tactile stimulation for busy hands and minds and can be used to improve focus at home, work or school. Place it on a keychain, backpack or even your work desk.

Contains one Sensy Pop popper.

Skor

This product is a pre-order, add to your order now and your account handler will be in touch when this arrives! 

Match colours to collect three in a row. Stack shields, block opponents or double your turn to keep everyone on their toes. Collect the most shields and points to win!

Sqwooz Brainteaser PuzzleSqwooz Brainteaser Puzzle

Sqwooz

Just try to keep your hands off this bright, squishy ball! You can’t help but squeeze it! This fantastic fidget/stress toy is great for kids’ tactile exploration and stimulation. Sqwooz is great for relieving stress and keeping your hands occupied.

  • Great for fidgety hands
  • Lightweight and easy to handle
  • Great for tactile stimulation and exploration
  • Toss to practice hand-eye coordination
  • The perfect travel gift

Perfect for ages 5+.

stretchy strings

Stretchy Strings

When you’re tied up in knots, stretch away the stress!

These squishy strings can stretch over 3 feet long and be twisted and twirled in your busy hands.The activity builds finger, hand and arm strength while relieving tension in your neck and shoulders. Each

pack includes 2 Stretchy Strings.

Tightrope

This product is a pre-order, add to your order now and your account handler will be in touch when this arrives! 

It’s all about balance in Tightrope! Take turns placing marbles on rubber bands that sway and bounce. But be careful, if you don’t find a fair spot for your marbles, they may fall off and right back into your pile

Twangled Components and bands

Twangled

Prepare to get Twangled!

You will need to think, stretch and communicate your way out of a twisted situation! Step over or under the bands to tangle the group, then attempt to make your way back to your starting position.

Are you up for the challenge?

What’s in the box?

  • eight elastic bands
  • one kick spinner

How to play:

The object of the game is to work as a team to get untangled from the knot you get tied up in!

Players grab a coloured band, and stand in a circle facing inwards, making sure not to stand next to someone with the same band colour, and place the kick spinner in the centre of the circle.

The spinner is divided into the black half which indicates an ‘under’ action and a white half which indicates an ‘over’ action.

Holding the bands by the loop, close the circle by holding the other end of the next person’s band.

On your turn kick the spinner and perform the action without letting go of the band. Once every player has kicked the spinner twice… your team is fully TWANGLED!

To win, you will need to figure out as a team how to get un-Twangled. Try to work your way back to your starting position and remember – don’t let go of the bands!

Bonus!

Three are three other variations of this game where you tie yourselves in knots!