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Cheating Moth Card GameCheating Moth Card Game

Cheating Moth

£9.99

Is cheating wrong? Not in this cheeky card game – in fact, you have to cheat to win!

You can drop them on the floor, hide them up your sleeve or wherever you can. But be careful, you’ll be in big trouble if the Guard Bug catches you!

What’s in the box?

  • 72 playing cards

How to play:

The player with the Guard Bug begins. When it’s your turn, place one of the cards in your hand on the discard pile. The card from your hand must be one number higher or lower than the card at the top of the discard pile. You haven’t got a card in your hand that fits? Then draw a card from the draw pile. It is then the next players turn.

Cheating: you can shrewdly make individual cards disappear by, for example, dropping them under the table, throwing them over your shoulder or hiding them up your sleeve…

Guard Bug: you join in the game and keep a close eye on the other players. They will all try to make cards disappear secretly. As the Guard Bug, you are not allowed to cheat. If you catch another player in the act, you call out loud: “Caught!”. If a player is caught:

  • If correctly accused, the player adds the card back to their hand and is given a card by the Guard Bug.
  • If incorrectly accused, then the Guard Bug must take a card from the draw pile.

Each card has an action that must be resolved when played. The round ends when a player has no cards left. You play as many rounds as there are players. Have the fewest minus points at the end of the game to win!

Bonus!

Perfect travel sized game for on the going gaming.

Cockroach Poker Card GameCockroach Poker Card Game

Cockroach Poker

£9.99

Can you keep a poker face and bluff your way to victory? Stink bugs, toads and rats are just some of the creatures in this bug-rilliant game.

As soon as a player has four of a kind, or when a player no cards left to pass, they lose – and everyone else wins!

What’s in the box?

  • 64 cards

How to play:

On your turn, you pick a card from your hand. Lay it face down on the table, slide it over to another player of your choice and state what it is, e.g. Cockroach.

The player you slid the card over to now has two options:

  • Accept it: before picking it up, say loudly ‘true’ or ‘false’. If the player is correct, the card is passed back to you, if the player is wrong, they have to take the card themselves.
  • Pass it: the player decides to not accept the card but pass it on. In this case, the player can peek at the card before sliding it onto another player. In addition to this, the player must confirm your statement of Cockroach, or make a new claim, e.g. Stink Bug. A card can be passed on multiple times, with each player being able to either accept it or pass it, until it has reached the last player, who must accept it.

The game can end in two ways:

  • When a player gets ‘four-of-a-kind’, four cards with the same creature, e.g. four cockroaches, palmed off on him. This player has lost. The other players share in the victory.
  • As soon as a player with no more cards in his hand has to start a round. This player cannot offer a card and has lost. All other players share the victory here as well.

Bonus!

Perfect travel sized game for on the going gaming. Plus there is a two player variant!

Magic Labyrinth Children's Board GameMagic Labyrinth Children's Game

Magic Labyrinth

£39.99

The little magician apprentices have lost some magic objects inside of the master’s maze. Collect them all before the master notices, or you’ll be in trouble!

In this charming memory game, you’ll have to make your way through the maze by means of a good memory and lots of skill!

What’s in the box?

  • Multi-layer playing field, consisting of an underground labyrinth and the floor plate
  • 24 wall parts of wood
  • 24 chips with magic symbols
  • One cloth bag
  • One dice
  • Four magicians
  • Four metal balls

How to play:

A maze is constructed under the game board and once in place, it becomes invisible.

Draw a token and put it openly next to the playing field, so that everybody can see it. Now rotate the box several times and loudly proclaim: “Labyrinth, turn around, walls disappear, ways will be found!”

When it is your turn: roll the die once and then move your magician in any direction according to the number of points (or less by forfeiting steps). Move your magician horizontally or vertically, and you may turn whenever you want.

When you reach the magic symbol that matches the one you’re searching for, take the symbol token. Remaining steps are forfeit. Then draw a new symbol token from the bag and put it down openly.

Sounds simple? With every step you might end up hitting a wall! When this happens, you’ll have to start back at the beginning. This game will test your memory as you’ll need to remember where the walls are!

Be the first to collect 5 magic tokens to win!

Bonus!

The Magic Labyrinth reinforces memory skills.