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Anomia

Anomia: [uh-NO-mee-uh] – Noun –

1) A problem with word finding or recall.

2) Chaos.

3) The game where common knowledge becomes uncommonly fun!

What’s in the box?

  • Two decks, each with 92 unique playing cards and eight wild cards

How to play:

Pick which card deck you want to play with and shuffle! Split into two piles to form the draw piles.

The first player draws a card from either pile and quickly flips it face up in front of them so everyone can see it.

Play continues clockwise until a match is found! When symbols on two players’ cards match, both players compete to be the first to call out a correct example of the person, place or thing on the opponent’s card. The winner takes the opponent’s card and forms a winning pile.

WATCH OUT! A new match may be revealed. Complete all possible matches before drawing new cards.

When a wild card is drawn, place it in between the two draw piles. Matches can now occur between the symbols on the wild card. This wild card remains in play until a new wild card is drawn. If you draw a wild card, you take another turn, after all challenges have been settled.

When there are no cards left in the draw piles, each player counts up their winning pile. The player with the most matches wins!

Bonus

Anomia has sold over one million copies and can be used in the classroom as a vocabulary builder!

Bandido card game box

Bandido

The game where cooperation and intuition catch the bad guy.

A prisoner is trying to escape through tunnels starting underneath his cell. Will you be able to join forces and cards to stop him?

What’s in the box?

  • 69 cards
  • One super card

How to play:

On your turn, place one of your cards to connect it to one or more cards already on the table. The card you play must fit perfectly; every tunnel has to line up with another tunnel.

After you have placed your card, take a new card from the draw pile. If you can’t play, you can place your cards under the draw pile and take three new cards.

If you manage to block off all tunnels, you have won the game together! If one tunnel remains open after all cards have been placed, Bandido escapes and you all lose.

Bonus!

Bandido comes in a travel-sized box, perfect to take away on holiday!

Bandido can be played solo!

Part of the Helvetiq pocket collection range.

Cockroach Poker Card GameCockroach Poker Card Game

Cockroach Poker

Can you keep a poker face and bluff your way to victory? Stink bugs, toads and rats are just some of the creatures in this bug-rilliant game.

As soon as a player has four of a kind, or when a player no cards left to pass, they lose – and everyone else wins!

What’s in the box?

  • 64 cards

How to play:

On your turn, you pick a card from your hand. Lay it face down on the table, slide it over to another player of your choice and state what it is, e.g. Cockroach.

The player you slid the card over to now has two options:

  • Accept it: before picking it up, say loudly ‘true’ or ‘false’. If the player is correct, the card is passed back to you, if the player is wrong, they have to take the card themselves.
  • Pass it: the player decides to not accept the card but pass it on. In this case, the player can peek at the card before sliding it onto another player. In addition to this, the player must confirm your statement of Cockroach, or make a new claim, e.g. Stink Bug. A card can be passed on multiple times, with each player being able to either accept it or pass it, until it has reached the last player, who must accept it.

The game can end in two ways:

  • When a player gets ‘four-of-a-kind’, four cards with the same creature, e.g. four cockroaches, palmed off on him. This player has lost. The other players share in the victory.
  • As soon as a player with no more cards in his hand has to start a round. This player cannot offer a card and has lost. All other players share the victory here as well.

Bonus!

Perfect travel sized game for on the going gaming. Plus there is a two player variant!

Forbidden Island Family Board Game

Forbidden Island

From award winning designer Matt Leacock comes Forbidden Island!

Dare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise.

Your team will have to work together and make some pulse-pounding manoeuvres, as the island will sink beneath every step. Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss!

What’s in the box?

  • 58 playing cards
  • 24 island tiles
  • Six pawns
  • Four treasure figurines
  • One water meter and marker

How to play:

On every turn, do the following three things in order (as it is a coop game, do ask for help!):

Take up to 3 actions.

  • Move: move your pawn to an adjacent Island tile.
  • Shore Up: shore up any adjacent Island tile or the Island tile your pawn is on.
  • Give a Treasure Card: Give one or more of your treasure cards to another player if both of your pawns are on the same island tile.
  • Capture a Treasure: capture a treasure by discarding four matching treasure cards from your hand if your pawn is on either corresponding island tile.

Draw 2 treasure deck cards.
After taking actions, you must draw 2 cards from the top of the Treasure deck and add them to
your face up hand. Follow the instructions on each card.

Draw Flood cards
Draw cards from the top of the flood draw pile equal to the current water meter level. If a tile is already flooded, it sinks into the abyss!

To win the game you need get to fools landing! Once you have collected all four treasures, everyone must move their pawns to the Fools’ Landing tile. Then, you’ll need a helicopter card to lift your team off of Forbidden Island for the win!

You’ll lose the game if:

  • If both treasure tiles sink before you collect their respective treasures.
  • If the fools’ landing tile sinks.
  • If any player is on an Island tile that sinks and there is no adjacent tile to swim to.
  • If the water level reaches the skull and crossbones.

Bonus!

Forbidden Island reinforces strategic thinking, visual discrimination and cooperation.

King of tokyo game boxking of tokyo components

King of Tokyo

Join the fight for Tokyo – over 1 million copies sold worldwide!

Play mutant monsters, gigantic robots and other monstrous creatures, rampaging the city and vying for position as the one and only King of Tokyo!

Combine your dice to gather energy, heal your monster or just slap the other monsters down! Spend your energy to trigger permanent or one-shot special powers: a second head, body armor, nova death ray…

The fiercest monster will occupy Tokyo, and earn extra victory points, but you can’t heal and must face all the other monsters alone! Stop at nothing to become the King of Tokyo… but that’s when the real trouble begins for you!

What’s in the box?

  • One Tokyo board
  • 66 cards
  • 28 counters
  • Eight dice
  • Six monster boards
  • Six cardboard figures + 6 plastic stand
  • Energy cubes

How to play:

On your turn, complete the following actions:

1. Rolling and rerolling the dice
Roll all 6 dice (up to three times).

2. Resolving the dice
The symbols you get at the end of your rolling step are the actions for this turn.

3. Buying cards (optional)
You can spend your energy points to buy any of the face up cards.

If Tokyo is empty, your monster must enter. If you are attacked while in Tokyo, you can yield to the Monster that attacked. You still take the damage though! When you’re in Tokyo, you attack everyone on the outside, however, everyone on the outside deals damage to you.

The game is over when a monster reaches 20 Victory Points or is the last one standing. This monster is crowned King of Tokyo.

Bonus!

Multiple expansions and power up packs to keep the game evolving.

Kingdomino - BoxKingdomino - Box and Components

Kingdomino

In the best-selling family classic, you are a king seeking new lands to expand your kingdom. Match tiles, claim crowns and expand your land to build the most impressive Kingdom!

But be careful, other kings will try and claim the same terrain!

Kingdomino was crowned “Game of the Year” in 2017!

What’s in the box?

  • Four starting tiles
  • Four 3D castles
  • 48 dominoes
  • Eight wooden Kings in four colours

How to play:

As a resourceful king, you are looking to expand your land. But be careful: other kings may want to claim the same terrain!

The aim of the game is to match terrains, build territories, collect crowns…score points and WIN!. There are six different terrains, including: wheat fields, lakes and forests.

Each turn, connect a new domino to your existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The order of who picks their domino first depends on which tile was previously chosen. The higher number tiles will have more crowns, but will mean you pick last in the next turn!

To score, you’ll need to make sure you have crowns in your terrains. Multiply the numbers of matching terrain squares by the number of crowns in that territory. Combine the scores for all yuor territories, the person with the highest total WINS! Be careful, if a territory has no crowns, it scores no points.

When you have completed your 5 x 5 grid, or you can’t place your final tile, the game ends. Highest score wins and rules the kingdom!

Kingdomino has 4 other ways to play; Middle Kingdom – if your castle is in the middle of your grid you score 10 extra points. Dynasty – play 3 rounds in a row, the most points wins. Harmony – score 5 extra points if you discard no tiles. Mighty Duel – in a 2 player game, use all the tiles to make a 7×7 grid.

With so many ways to play, Kingdomino is sure to be a family favourite!

Bonus!
Kingdomino reinforces focus and attention, maths and visual perception skills. There are additional rules for added challenges, including a 2 player variant.

Print and Play.

Qwirkle 5 million box

Qwirkle

5 million copies sold worldwide!

Mix, match, score and win! A simple game of quick thinking and tactical manoeuvres. Match colours and shapes in a row or column to score points!

If you love tile laying games, you’ll love Qwirkle. It’s like Scrabble, but with shapes and colours. Quick to learn and quick to play, Qwirkle is a must-have for your next family game night.

What’s in the box?

  • 108 tiles
  • A drawbag

How to play:

On your turn, you complete three actions:

1. Place one or more tiles.
You can play multiple tiles on your turn as long as all tiles played are the same colour or the same shape and are placed in the same line.

2. Count up your score!
One point is scored for each tile in a line that you create or add to. A single tile can score two points if it is part of two lines. Whenever you complete a line of all 6 colours or shapes, this is a Qwirkle! A Qwirkle scores 12 points, six for the tiles in the lines and six bonus points! You’ll be aiming for as many Qwirkles as possible to score big.

3. Draw tiles from the bag back to 6 tiles.

When there are no more tiles to draw, play continues as before, and the first player to run out of tiles scores six bonus points and ends the game.

Highest score wins!

Bonus!

Qwirkle reinforces problem-solving and strategic thinking.

Coiledspring Games - Sushi Go! - Box

Sushi Go!

Is that Tempura in your belly or are you just happy Sashimi?

In this fast-paced card game, the goal is to grab the best combination of sushi dishes as they whiz by. Score points for making the most Maki Rolls or a full set of Sashimi. Dip your favourite Nigiri in Wasabi to triple its value. But be sure to leave room for dessert or else you’ll eat into your score!

Gather the most points and declare yourself sushi master! Sushi Go! is a fun pick and pass card game that will leave you hungry for more!

What’s in the box?

  • 108 cards (lovely mixture of dumplings, tempura, puddings, nigiri and more!)

How to play:

The game takes place over 3 rounds.

To start a round, all players pick one card from their hand to keep – you pass the rest on. Reveal the card before passing the deck to the next player. Keep repeating this until there are no cards left to pass.

To score points you need to collect sets of cards. If you have the most maki rolls you’ll score 6 points! Whereas a set of Sashimi will score you 10 points, but if you only have 1 or 2, you’ll score nothing!

If you have the most pudding at the end of the game you’ll score a bonus 6 points, but if you have the least – you’re minus 6!

If you have the highest score after 3 rounds you’re the Sushi master!

Bonus!

Sushi Go! reinforces visual discrimination and strategic thinking. This travel friendly tin will have you playing on the go!

Sushi Go! is not only multi-award winning, but it also contains variants so the fun never stops.

the mind card gamethe mind card game

The Mind

Ever get the feeling you know what your friends are thinking? Could you be telepathic? If so, you’ll find The Mind an experience like no other!

This award-winning game of sixth sense and second sight sees you work together against the odds… As a team of up to four, you lay down number cards, from 1 to 100, in the right order… sounds easy right? The catch is, you can’t communicate! You have to use the power of your mind!

With over 1 million copies sold The Mind is great for the whole family. Do you have what it takes to beat…The Mind?

Let’s become one!

What’s in the box?

  • 100 number cards
  • 12 level cards
  • Five life cards
  • Three throwing stars cards

How to play:

You start the game with a number of lives equal to the number of players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two cards in level 2 and so on.

Starting with one card each, you think, wait and concentrate… When you feel the time’s right, you must lay your cards – in ascending order! With level one complete, you add a second card, then a third – and so on, all the way up to level 12. BUT, you cannot communicate with one another in any way as to which cards you hold.

If no one holds a card lower than what you played, great, the game continues! If someone did, all players discard face up all cards lower than what you played, and the team loses one life. Use your precious lives carefully on your journey to beat the game.

Throwing star: each player discards their lowest card face up, giving everyone information and getting you closer to completing the level.

When certain levels are completed, you’ll be rewarded with additional lives or throwing stars.

The game ends in two ways:

  • You complete all the levels with at least one life remaining. Congratulations, you have collectively beaten the game and proven you are truly telepathic!
  • You lose all your lives. The Mind has won!

Bonus!

For an extra challenge, play The Mind in extreme mode with all played cards going onto the stack face down. You don’t look at the cards played until the end of a level, losing lives at that time for cards played out of order.

Zombie Kidz Evolution - BoxZombie Kidz Evolution - Box Spill

Zombie Kidz Evolution

Zombies have invaded your school! Everyone else is running away, so you’ll have to be the one to beat back these creatures!

Can you lock all four doors before the zombies take over?

What’s in the box?

  • One double-sided game board
  • One zombie die
  • Four hero tokens
  • Eight zombie tokens
  • Four lock tokens
  • Eight plastic standees
  • 13 sealed evolution envelopes

How to play:

Depending on player count, you’ll need to either play the ‘day’ or ‘night’ version of the school.

On your turn, you complete the following actions in order:

  1. Roll the zombie die, then place the first zombie in the line in the room of the same colour as the die. If the result is “white”, good news! No zombie will enter the school!
  2. Move your hero to an adjacent space or leave them where they are.
  3. Eliminate the zombies on the space in which your hero is located.
  4. If your hero is located on the same entryway as another hero, high-five the other player then place a lock on that entryway.

You can kick out up to 2 zombies per turn, but watch out, once 3 zombie enter a room, you’re barred!

To win, you’ll need to lock all the doors. If there are no zombies in the reserve, this means the zombies have taken over the school and you have lost.

After each game, give yourself a sticker on the tracker!

Bonus!

Zombie Kidz Evolution is the first legacy-style game for kids, the more you play, the more the game transforms!

Once the game has been completed, there are two further missions to complete. You can also colour in your favourite characters.

Zombie Kidz can be combined with Zombie Teenz – check out the super challenges, available to print and play here.