Showing 76–90 of 227 results

Ice Team Children's GameIce Team Children's Game

Ice Team

£21.99

The great annual polar bear race is about to begin! Try to collect as many fish as possible along the way before you cross the finish line. If you delay your race you might not finish first, but you might find extra fish.

May the best team win!

What’s in the box?

  • One start board
  • One finish board (the Village)
  • Four course boards
  • 24 sea ice tiles
  • Eight igloo tiles
  • Eight bear miniatures
  • 30 double-sided fish tokens
  • Two dice

How to play:

Being the first to course the finish line with all your bears will give you an advantage but taking some time to search the igloos along the way is a great way to collect extra fish!

Each turn, you’ll take 2 actions (except on the first turn for the first player, they only get 1 action!)

Taking an action means:

  • Move one of your bears
  • Applying the effect of the landing tile

You can move your bear in one of three ways, including ‘leapbearing’ – it’s like leapfrogging but for bears!

Penguins are your friends – if you land on a tile with a penguin, they can freeze some of your fresh fish to prevent our opponent from stealing them.

The game ends when one of you crosses the finish line with your 4th bear. That bear completes all the actions. Count your fish (fresh and frozen) – the player with the most fish wins!

The great annual polar bear race is about to begin!

Try to collect as many fish as possible along the way before you cross the finish line. If you delay your race you might not finish first, but you might find extra fish.

May the best team win!

What’s in the box?

  • One start board
  • One finish board (the Village)
  • Four course boards
  • 24 sea ice tiles
  • Eight igloo tiles
  • Eight bear miniatures
  • 30 double-sided fish tokens
  • Two dice

How to play:

Being the first to course the finish line with all your bears will give you an advantage but taking some time to search the igloos along the way is a great way to collect extra fish!

Each turn, you’ll take 2 actions (except on the first turn for the first player, they only get 1 action!)

Taking an action means:

  • Move one of your bears
  • Applying the effect of the landing tile

You can move your bear in one of three ways, including ‘leapbearing’ – it’s like leapfrogging but for bears!

Penguins are your friends – if you land on a tile with a penguin, they can freeze some of your fresh fish to prevent our opponent from stealing them.

The game ends when one of you crosses the finish line with your 4th bear. That bear completes all the actions. Count your fish (fresh and frozen) – the player with the most fish wins!

Bonus!

Cute figures to play with!

 

in a pickle party board game

In a Pickle

£9.99

Can a giraffe fit in a phone booth? Does a sofa fit in a shopping cart? It all depends on how you size it up in this game of creative thinking and outrageous scenarios.

Try to win a set of cards by fitting smaller things into bigger things – There’s some juice in a pickle, in a supermarket, in a parking lot.

Play the fourth word card to claim the set, unless one of your opponents can trump with a larger word.

The player with the most sets at the end is the BIG winner!

Iota Card GameGamewright IOTA Card Game

IOTA

£9.49

Look, see, play and score… a lot!

Add cards to a grid, making sure that colour, shape, and number are either all the same or all different across the line. Sounds easy but as the grid expands, so do the possibilities. Whoever sees the opportunities will seize the win!

Iota – the pocket-sized game that’s big time fun!

What’s in the box?

  • 66 cards

How to play:

On your turn, take one of the following two actions:

  1. Add 1,2,3 or 4 cards in a single line, connecting to any card(s) already in play.
  2. Pass… and trade some, all or none of your cards back to the bottom of the draw pile and take new ones.

After each turn, add up the face values of all cards in each line either created or extended on your turn. If a card is part of 2 lines, it is counted twice. Double points for the entire turn for each lot completed. Double again for playing all 4 of your cards on one turn.

The game ends when the draw pile runs out and one player plays their last card. Double points for that turn. Highest score wins!

Bonus!

IOTA reinforces visual discrimination and strategic thinking.

Perfect travel-sized game for on the going gaming.

Ishtar Strategy Board GameIshtar Strategy Board Game

Ishtar

£39.99

Play the role of a gardener aiming to transform the dry desert into the Lost Hanging Gardens of Babylon!

To accomplish your mission, you must plant flowers to gather precious gems, buy trees to earn you points or purchase upgrades. Choose carefully and plan ahead to become the best gardener!

What’s in the box?

  • Four player boards
  • Six hexagonal terrain boards
  • One carpet board
  • 42 vegetation tiles
  • Eight blooming tiles
  • 26 tree cards
  • Six cup tiles
  • 20 trees
  • Six fountains
  • 114 gems
  • 16 assistants
  • Scoring pad

How to play:

Players play clockwise until the game end condition is met. On their turn, you perform the following actions in order:

Choose a Vegetation Tile: move the Watering Can clockwise to the next Vegetation. Take the top vegetation tile from the pile.

Place a Vegetation Tile: add the selected tile to any terrain board, making sure not to cover any fountains, sacred tablets, or other vegetation tiles. At least one space of that tile must be adjacent to a fountain or to any other vegetation tile placed previously.

Collect Gems: collect all gems from the corresponding spaces that you covered and place them in your supply in front of you.

Special Action: perform a special action if your tile has either a worker, skill or question mark icon on it. For a worker tile, place one of your gardeners on the tile, the skill icon means you can unlock a special skill on your player board and the question mark icon is a wildcard, meaning you can perform either action.

Plant a Tree: you may plant trees on each turn by buying them with your gems. Take the tree marker that was on the card and place it on any free grass space.

As soon as two piles of vegetation tiles are empty, the end of the game is triggered. Complete the current round so that each player plays the same number of total turns. Then, proceed to the scoring!

The player with the most victory points wins!

islands in the mist schmidt strategy gameislands in the mist schmidt strategy games

Islands in the Mist

£31.99

Explore the misty terrain from your hot air balloon and use the wind to discover islands and any treasures they hold. Watch landscapes grow, cities rise and monuments form, as you connect your route across the islands.

What’s in the box?

  • Six start tiles
  • 96 landscape tiles
  • 15 “wild” landscape tiles
  • Seven city tiles
  • 15 monument tiles
  • 20 expansion tiles (for Mode 3)
  • Seven clouds
  • One bag
  • One harbor board (for Modes 2 & 3)
  • Four energy track boards
  • Four energy markers
  • Eight spyglasses (Mode 3)
  • Four balloons
  • One scoring pad
  • Four arrows
  • One bonus die
  • One direction die
  • Four island boards

How to play:

The game is played in four phases:

  • Distribute tiles: at the beginning of each round (except the first) the starting player draws landscape tiles randomly from the bag and places one on each cloud. Each cloud may contain a maximum of three tiles.
  • Roll dice: the player sitting to the right of the starting player rolls both the bonus and direction dice. They may decide for each die whether they want to roll it again. The second result of any re-rolled die is binding. The results rolled on the dice apply to all players!
  • Actions: players carry out three actions – moving their balloon, collecting tiles and placing tiles.
  • A new starting player is determined, and the next round begins.

If a player connects all six coasts of their island to their balloon yard with landscape tiles of any kind, the current round will be completed, and one final round will be played before the game ends.

After all players have finished their final turn, a final scoring takes place by counting points from the number of landscape tiles. The player with the highest total of victory points wins the game!

Bonus!

Islands in the Mist has three modes, each providing an increasing level of challenge for experienced players!

Jurassic Snack Children's GameJurassic Snack Children's Game

Jurassic Snack

£21.99

To eat or to be eaten – that is the question!

Young Diplodocuses are fond of the tasty leaves offered by the neighbouring pastures. But watch out for the ferocious T.Rex who will scare away your Diplos! Your goal is to eat as much grass as possible.

What’s in the box?

  • Four pasture boards (3×3 squares)
  • 10 Diplo miniatures (5 blue, 5 yellow)
  • Two T.Rex miniatures
  • 28 grass tokens

How to play:

The blue player plays first. As the starting player you perform only one action. After this, you’ll take turns and perform two actions each.

The two actions you can perform are:

  • Moving one of your Diplos
  • Moving a T.Rex

A Diplo has one single goal: eating grass tokens. If you land on a grass token, your Diplo eats it and then you apply the effect.

The T. Rex just wants to scare the Diplos away!

The game ends immediately when one of the three following conditions is fulfilled:

  • One of the players has no Diplo left in the playing area. In this case, the player loses the game, and the amount of grass eaten by each player’s Diplos is not taken into account.
  • There are no more grass tokens in the playing area
  •  During two turns in a row, NO player has taken a grass token or scared away one of his opponent’s Diplos out of the playing area.

In the last two cases, each player reveals all the grass tokens that have been eaten, the player with the highest score wins the game!

Bonus!

10 lovely dinosaur figures to play with!

Kanagawa Strategy Board GameKanangawa Components Strategy Board Game

Kanagawa

£24.99

1840: In Kanagawa, the great bay of Tokyo, the Master Hokusai decided to open a painting school to share his art with his disciples. You are one of these disciples, and more than anything, you want to prove yourself worthy of the “crazy, old artist”.

Follow his teachings to expand your studio and paint your preferred subjects (trees, animals, characters, buildings), all while paying attention to the changing of the seasons in order to make the most harmonious print…

What’s in the box?

  • One school board
  • Four starting tiles
  • 72 lesson cards
  • One grand master pawn
  • One assistant pawn
  • 19 diploma tiles
  • 15 brush pawns
  • Three storm tokens

How to play:

The game plays over several rounds made up of the following steps:

Follow the teachings of the Master: draw as many lesson cards as there are players, placing them on the first row of the School board. These cards are placed face-up or face-down according to the instructions on the spaces on which they’re played.

Broaden your knowledge: pass your turn to wait for more lesson cards are added to the board.

Put it into practice: Leave the school since you’ve learned enough to continue your work. You must complete the following:

  • Choose a column of lesson cards from the school.
  • Continue your work: add all the lesson cards you took to your Studio and/or your Print, in the order of your choice. You can split your cards however you like between your Studio and your Print.
  • Take the corresponding Diploma: As soon as your Print meets the requirements of a Diploma that is still in the middle of the table, you must immediately choose whether to take it or leave it… to try to do even better!

The end of the game happens when one of these two conditions is met:

  • The deck is empty. The game ends at the end of the round, when all players at school have taken Lesson cards and put them into practice.
  • At the end of a complete round when one or more players have at least 11 cards in their Print.

The player with the most Harmony points wins!

Bonus!

Add the Kanagawa expansion ‘Yokai’ for a more enhanced experience.

Yokai Kanagawa Expansion Strategy Board GameYokai Kanagawa Expansion Strategy Board Game

Kanagawa: Yokai

£12.99

Introducing the expansion to Kanagawa.

Supernatural spirits have entered the studio! Use them to your advantage but be careful not to keep them too long or you will lose points!

There are three new scoring elements – kites, parasols and paper lanterns!

What’s in the box?

  • Three Yokai
  • 54 lesson cards
  • 11 diploma tiles
Kariba Card Game

Kariba

£9.99

In the savanna, it’s the survival of the fittest.

Every animal wants to be the first to drink but watch out! The elephant scares the rhino, and the rhino scares the mouse. But the mouse scares the elephant!

What’s in the box?

  • 64 cards
  • One waterhole

How to play:

On your turn, complete the following actions:

  1. Play one or several cards of the same animal from your hand and place them in the corresponding position around the waterhole.
  2. If there are 3 or more of the same animal that you just played, this animal chases away the closest weaker animal (weaker = lower number). Take all of that animal’s cards from the waterhole and place them face down in front of you.
  3. Refill your hand.

When the draw pile is empty, continue playing without refreshing your hand. The game then ends when one player has played the last card from their hand and finished their turn. All players count the number of cards in their stack.

The player with the most cards at the end wins the game.

Bonus!

Kariba comes in a travel sized box, perfect to take away on holiday!

Part of the Helvetiq pocket collection range.

Kawaii Card gameHelvetiq Kawaii Card Game

Kawaii

£9.99

Be the fastest to collect as many ice creams of your favourite flavour as you can, or you might see your score melt like ice in the sun!

To succeed you need to constantly observe other players’ actions, use your memory and act fast, with no hesitation.

What’s in the box?

  • 55 ice cream cards
  • Five “favourite flavour” cards
  • Five “favourite shape” cards
  • 10 heart-shape capture tokens

How to play:

Each player quickly turns a card over from their reserve and places it in front of them. The cards must be placed in front of each player in a pile, slightly offset from one another, so that the flavour and shape of the ice creams on each card remain visible.

When a player spots one or several piles they find interesting, they can capture it. They
should quickly put their token on the corresponding pile and say “Kawaii”. The player takes all the cards from that pile and puts them aside in a score pile. The player then gives their capture token to the player whose pile they just captured. The given token can be now used by another player (immediately or later in the game).

Once all the cards have been played and captured, each player counts their score with the cards they captured. The player with the least points starts the next round.

After three rounds, the player with the highest score wins the game!

Bonus!

Misty comes in a travel sized box, perfect to take away on holiday!

Part of the Helvetiq pocket collection range.

Keep it Clean Party GameKeep it Clean Party Game

Keep it Clean

£19.99

The edgy, play-on-words game! You don’t need to know what the innuendos mean in Keep it Clean.

Score points by having the most creative and “strictly innocent” alternative definition for phrases like “Well Hung” and “Top Heavy”.

A must-have for lovers of wit and words, with extra spice!

King of New York Family Board Game

King of New York

£34.99

New city, new rules, new monsters – same fight, to be the king!

There are buildings to stomp, vengeful military units to be destroyed and six brand new monsters! Every roll of the dice might mean that your monster feels the OUCH, as military units open fire. There’s always something happening in the city that never sleeps.

What’s in the box?

  • Eight dice
  • One game board
  • 66 cards
  • 46 effect tokens
  • Six monster boards
  • Six monster cardboard figures and their plastic stands
  • 45 building tiles
  • Energy cubes

How to play:

On your turn, complete the following actions:

1. Rolling and rerolling the dice
Roll all 6 dice (up to three times).

2. Resolving the dice
The symbols you get at the end of your rolling step are the actions for this turn.

3. Move (generally optional, but sometimes mandatory)
If no one is in Manhattan you must move there. If another monster is anywhere in Manhattan, you have two options: either move to a borough that doesn’t already have two monsters in it (except Manhattan), or you can just stay where you are. If you were already in Manhattan, advance to the 2–4 space in the next zone up in Manhattan.

4. Buying cards (optional)
You can spend your energy points to buy any of the face up cards.

The game is over when a monster reaches 20 Victory Points or is the last one standing. This monster is crowned King of New York!

Bonus!

The monsters from King of New York can be used in King of Tokyo and vice versa, but the power cards are specific to this game.

King of New York Power Up Family Board Game

King of New York: Power Up

£15.49

A new challenger joins the New York Monster’s gang: Mega Shark!

Each New York monster now has its unique set of evolution cards to wreak havoc in both King of New York and King of Tokyo. Level up your game like never before.

What’s in the box?

  • 56 evolution cards for King of New York
  • 56 evolution cards to make your King of New York Monsters evolve in King of Tokyo
  • One Mega Shark monster board
  • One cardboard figure and stand

How to play:

Take the eight evolution cards belonging to your monster, shuffle them, and make a draw pile. After the resolve dice phase, if you have rolled at least 3 hearts, you draw two Evolution cards, keeping one in their hand without showing it and discarding the other. Keep your evolutions in hand until you decide to play them, which can even be during another player’s turn if the card’s effect doesn’t specify when to play it.

There are two types of Evolution:

  • Temporary: discard them after use.
  • Permanent: Play them face up in front of you. You benefit from their effect as long as they’re in play.

Each evolution card shows:

  • The name of the monster it belongs to.
  • The type of evolution.
  • The species.
  • The name and effect of the evolution.

Bonus!

A copy of King of New York or King of Tokyo are required to play.

Variant: Mutant Evolutions

Shuffle the evolutions of the monsters in play and deal eight evolutions to each player. All players pick one, and the pass then rest. Repeat until you all have eight cards.

King of Tokyo Family Board Game

King of Tokyo

£31.99

Join the fight for Tokyo – over 1 million copies sold worldwide!

Play mutant monsters, gigantic robots and other monstrous creatures, rampaging the city and vying for position as the one and only King of Tokyo!

Combine your dice to gather energy, heal your monster or just slap the other monsters down! Spend your energy to trigger permanent or one-shot special powers: a second head, body armor, nova death ray…

The fiercest monster will occupy Tokyo, and earn extra victory points, but you can’t heal and must face all the other monsters alone! Stop at nothing to become the King of Tokyo… but that’s when the real trouble begins for you!

What’s in the box?

  • One Tokyo board
  • 66 cards
  • 28 counters
  • Eight dice
  • Six monster boards
  • Six cardboard figures + 6 plastic stand
  • Energy cubes

How to play:

On your turn, complete the following actions:

1. Rolling and rerolling the dice
Roll all 6 dice (up to three times).

2. Resolving the dice
The symbols you get at the end of your rolling step are the actions for this turn.

3. Buying cards (optional)
You can spend your energy points to buy any of the face up cards.

If Tokyo is empty, your monster must enter. If you are attacked while in Tokyo, you can yield to the Monster that attacked. You still take the damage though! When you’re in Tokyo, you attack everyone on the outside, however, everyone on the outside deals damage to you.

The game is over when a monster reaches 20 Victory Points or is the last one standing. This monster is crowned King of Tokyo.

Bonus!

Multiple expansions and power up packs to keep the game evolving.

King of Tokyo Monster Pack Anubis Family Board Game

King of Tokyo Monster Pack: Anubis

£9.99

Anubis is coming for you! Can you escape the wrath of the God of the Dead?

This new Monster Pack also introduces the curse mechanics and the first pyramidal die in the best-selling King of Tokyo line!

What’s in the box?

  • One Anubis monster board
  • One cardboard figurine + figurine stand
  • One die of fate
  • 24 curse cards
  • One golden scarab card
  • Eight evolution cards for King of Tokyo
  • Eight evolution cards for King of New York

How to play:

The Anubis Monster Pack introduces a new game component, in the form of the pyramid-shaped die of fate!

If you use the die of Fate, shuffle the curse cards to form a face-down draw pile. Reveal and read the top card; this curse will now affect all players until it is replaced by the next one.

The die of fate must always be resolved. Do it before you resolve the other dice. The hieroglyph at the top of the die shows the result.

Evolution cards let you play King of Tokyo and King of New York with boosted Monsters! Anubis Evolutions work in the same way as the Evolutions in King of Tokyo: Power Up! and King of New York: Power Up!

Bonus!

Compatible with King of Tokyo and King of New York. To play with Anubis Evolutions, you will need the Power Up! expansion for your base game.