It’s Tabletop tetris!

Place falling blocks onto your grid to score the most points. You can use energy points to rotate the blocks. If you don’t want a piece you can use a bomb to blow it up, but it will cost you! As soon as you can no longer place a block in your grid, the game is over!

What’s in the box?

  • Game sheets
  • Two die
  • Pens

How to play:

On your turn, roll both dice. The die with the numbers determines the vertical column, while the coloured die determines the horizontal line. The block that has been determined by both dice has to be used by ALL players.

Marking down means that blocks always fall down from the top to the bottom until they hit the bottom or get stuck on another block. Every player gets to decide where a block falls down. At the place where a block stops falling down the player draws the outline of the block and makes a cross in every square of the block. While falling down, a block can be moved to the left or to the right in order to move it in a matching gap or to manoeuvre it through a narrow place.

Energy points that have been marked by a circle around them on the energy bar have been activated and can be used for one of the following actions:

  • To rotate blocks.
  • For five energy points a player can exchange the current block for a block of their choice.

A player drops out of the game when they are no longer able to completely fit a block on their game sheet. The other players continue the game until they are also no longer able to fit a block on their game sheet.

The player with the most points wins!


One of many Schmidt roll-and-writes!

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