Take turns to pick up dice from the middle of the table and place them on your sheet. The next dice you take must match the others… watch out for the bombs!

With four levels of difficulty, you can keep rolling until you become a certified Dizzle superstar!

What’s in the box?

  • One pad with four different levels
  • Four pens
  • 13 dice

How to play:

On your turn, roll all the dice and sort the dice in ascending order. In a clockwise direction, everyone takes exactly one die and puts it on a field on their game sheet. The following rules apply:

  • The die must be put on an unused field.
  • The die must be put on the fields matching the number of pips.
  • Every player must put their first die chosen horizontally or vertically next to any field that has already been crossed out.

If there is no available field next to already placed dice you can “jump”. Jumping means that the player can put the next die on any available field next to an X on their game sheet. Only when a player is no longer able to place dice according to the rules are they allowed to choose to roll again or drop out. When all players but one have dropped out, the last active player has exactly one more opportunity to choose a die.

The game ends once all rounds have been played. Points are now awarded. Each player adds up the points they earned for special fields minus the points for bombs and brown piles.

Whoever earned the most points wins the game.


One of many Schmidt roll-and-writes!

Four modes of play in the box.

Categories: ,

Additional information




1 – 4



You may also like…